Sunday, November 25, 2012

Experiments with isocron maps

We're interested in ways of mapping race information in the post-race display. One way of doing that it to use isocron maps. The idea is that a curve is drawn that connects the positions that all players were in at a given moment. Using a series of these lines, you can get a sense of how the relative distances between players changed over the course of the race. Right now there are loops appearing, and other weird things that aren't quite right. Looks pretty though.

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